Using Gamification to Engage Your Audience [INFOGRAPHIC]

gamificationDid you know that 70% of Forbes’ Global 2000 have plans to use Gamification? Gamification has quickly become a super trend in marketing, customer engagement and employee retention. Demand Metric has created this new infographic to share what gamification is, how it works, facts, stats, benefits, and how to get started. View the original posting here.

‘No Pineapple Left Behind’ and the Politics of American Education


Reposted from engadget:

Seth Alter was a teacher for all of six months before quitting his job and going indie to make video games full-time. No Pineapple Left Behind, his second PC title, is more or less the story of why he left his students at a Boston charter school. As a special education math teacher, his sixth graders were expected to meet the same behavioral standards and educational expectations as their mainstreamed counterparts thanks to 2001’s controversial No Child Left Behind Act (NCLB), which ties school funding to standardized test scores. Alter says that teacher evaluations are drawn from those scores as well. And because most charter schools are non-union, they can fire teachers for almost any reason, including low test scores from special-needs students who should have been held to modified standards in the first place. It doesn’t take a genius to realize just how flawed that logic is: It’s a system built to fail.

“A month before I quit, I was talking to a friend about my job and how it was getting me down,” Alter says. “I said that the main problem is that the school assumes that all of my [special education] kids are statistics. If I treat them as statistics, everything’s fine. But as soon as I start thinking about them as people, all of a sudden there’s a problem and I don’t have sufficient resources.”

In Pineapple, you play the role of a principal in charge of a school and your ultimate goal is to earn as much funding as possible. To do that, you need to ensure it produces the highest standardized test scores throughout a dozen different scenarios. By dehumanizing kids and turning them into pineapples (read: statistics) that makes it easier because “pineapples,” as they exist here, excel at testing and nothing else. Children are a bit more complicated: They each have their own individual learning styles and interests. “There’s just no management sims I’m aware of that consider the human implications of treating the workers as moneymaking tools,” he says.

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2015 eLearning Statistics [INFOGRAPHIC]

20150123-Top 10 eLearning Stats for 2015Countless reports, surveys, and studies have shown that eLearning industry isn’t showing any signs of slowing down. In fact, an increasing number of individuals, corporations, and institutions are turning to eLearning as they recognize its effectiveness and its convenience. This eLearning Industry infographic highlights important eLearning stats and facts for 2015.

View the original post here.