Reposted from Edudemic:
Edudemic has covered game-based learning and gamification in the classroom on numerous occasions in the past. When learning becomes a game, it’s an enjoyable, effective experience for students and teachers alike. We’ve curated 23 of the best game-based education resources for 2014. If your class hasn’t gotten its game on yet, then now is the time.
The concept of game-based education is one that’s easily dismissed as being frivolous or time-wasting. These go-to resources will help teachers who would like to learn more about the effectiveness of using game-driven approaches in the classroom:
The Institute of Play explains how games nurture the higher-order thinking skills kids will need in their futures, including the ability to analyze and solve problems using media resources. The Why Games & Learning page on its site makes a particularly succinct and compelling argument on behalf of game-based learning. It describes games as “complex eco-systems extending beyond the game space to involve networks of people in a variety of roles and rich interactions.”
Educational technology company Knewton presents an easy-to-digest infographic about the prevalence of gaming in today’s society, the benefits of gaming in school, and how teachers can harness the powers of gaming for the good of public education.
In Gamification in the Classroom: The Right or Wrong Way to Motivate Students?, Tim Walker of the National Education Association (NEA) takes a look at today’s gamification trend, with a call-to-action for teachers to choose their methodology wisely. Although the article is rather critical of gamification in learning, it nonetheless offers valuable perspective to prevent educators from going too far with this method.